Plaza

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The Plaza is the central point of every Labyrinth zone.

It appears as a marble circular structure, open to the winds, surrounded by pillars that support a circular top. Each Plaza has an ornate entrance arch, despite being entirely open to the outside.

Plaza use

Plazas offer a regeneration bonus of 10% while inside, but that is rarely used, since there's almost never any dangerous creature nearby.

Each Plaza offers a choice of Professions. The Professions offered appear to be random and do not seem to reflect anything about the zone's nature or inhabitants. The only rules on a Plaza's choices are that the Profession are of the same tier as the zone, and there is a fixed number of them.

Tier Choices Max Professions
1 10 10
2 9 20
3 8 30
4 7 40
5 6 50
6 5 60
7 4 70
8 3? 80?

Plaza Recall

Save for tier one Plazas, all Plazas feature a Recall Stone in front of its entrance arch. Touching the stone changes the destination point of the Professional's Recall ability.

When entering the Labyrinth for the first time, new Professionals are immediately Recalled to their starting zone's Plaza and one random valid Profession is selected for them.

Trunk Plazas

The central Plaza of a Trunk zone is only accessible if its Guardian has been defeated. Tier one plazas have Ancient Guardians, tier two and above have Legendary Guardians.

Every Professional involved in the defeat of these Guardians gets a completion notice for the Plaza rather than a Lair, regardless of the number of participants[1]. This completion does not count for Gate use to other Zones.

Professionals that have completed a Plaza gets access to every Profession of that tier at that plaza. Other Professionals only see a limited selection per normal rules[2].

  1. Book 2/ch. 27
  2. Book 2/ch. 28