Professional: Difference between revisions
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The accepted denomination for someone who has entered the [[Labyrinth]] is [[Professional]], due to having acquired one (or more) of the [[Profession]]s of the [[Labyrinth]]. | The accepted denomination for someone who has entered the [[Labyrinth]] is [[Professional]], due to having acquired one (or more) of the [[Profession]]s of the [[Labyrinth]]. Only [[qualified]] individuals can enter the [[Labyrinth]]. | ||
Alternate designation: [[Hero]], or [[Immortal Hero]], by the Chinese. | Alternate designation: [[Hero]], or [[Immortal Hero]], by the Chinese. | ||
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''defense rating | ''defense rating'' | ||
other boni'' | ''other boni'' | ||
''status'' | |||
| | | | ||
''milestone boni'' | ''milestone boni'' | ||
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That [[level]] influences the amount of [[experience]] obtained from killing monsters in the [[Labyrinth]], and the [[gear]] you can equip. It is not possible to equip a piece of [[gear]] whose [[level]] is above yours. It is extremely hard - regardless of your [[Dexterity]] - to hold onto a weapon above the [[level]], and trying to wear [[gear]] above your [[level]] is not only extremely uncomfortable, but does not provide any of its bonus. | That [[level]] influences the amount of [[experience]] obtained from killing monsters in the [[Labyrinth]], and the [[gear]] you can equip. It is not possible to equip a piece of [[gear]] whose [[level]] is above yours. It is extremely hard - regardless of your [[Dexterity]] - to hold onto a weapon above the [[level]], and trying to wear [[gear]] above your [[level]] is not only extremely uncomfortable, but does not provide any of its bonus. | ||
[[:Category:NPC|Non-Professionals]] appear to have a [[level]] of zero. | [[:Category:NPC|Non-Professionals]] appear to have a [[level]] of zero, meaning they can wear any piece of [[gear]] whose [[level]] is zero or none. | ||
== Professional vs non-Professionals == | == Professional vs non-Professionals == | ||
As soon as a person gains [[Professional]] status, a number of abilities become available and certain changes occur. | As soon as a person gains [[Professional]] status, a number of abilities become available and certain changes occur. |
Latest revision as of 17:23, 17 March 2021
The accepted denomination for someone who has entered the Labyrinth is Professional, due to having acquired one (or more) of the Professions of the Labyrinth. Only qualified individuals can enter the Labyrinth.
Alternate designation: Hero, or Immortal Hero, by the Chinese.
Professional Descriptor
Once a person becomes a Professional, a descriptor becomes available. Accessing the descriptor requires holding a person, although, for some reason, holding someone's hand does not work.
Some skills allow the reading of part or all of a Professional's descriptor from a distance.
Professional's name | |
---|---|
Health: current/max Endurance: current/max |
Mind: current/max Aether: current/max |
Level: total
Experience: current/level cap |
Lvl N last profession ... Lvl N initial profession |
STR: total DEX: total AGI: total CON: total STA: total |
INT: total FOR: total WIS: total FOC: total PRE: total |
defense rating other boni status |
milestone boni |
Milestones: |
list |
Skills |
list, sorted by rank |
Gear |
list of equipped gear |
Professional levels
The level of a Professional is the sum of every one of his Profession's levels.
That level influences the amount of experience obtained from killing monsters in the Labyrinth, and the gear you can equip. It is not possible to equip a piece of gear whose level is above yours. It is extremely hard - regardless of your Dexterity - to hold onto a weapon above the level, and trying to wear gear above your level is not only extremely uncomfortable, but does not provide any of its bonus.
Non-Professionals appear to have a level of zero, meaning they can wear any piece of gear whose level is zero or none.
Professional vs non-Professionals
As soon as a person gains Professional status, a number of abilities become available and certain changes occur.
Most important is the regeneration ability. A Professional regenerates its lost health and wounds at a rate that is impossible for a non-Professional, making even a level 1 Professional harder to kill by normal means.
Musket fire appears to do something like 10 to 80 points of damage to a Professional's health, depending on hit location. Even the weakest level 1 Professional will survive a direct head shot.[1]
Professional longevity
Professionals appear to age more slowly - or maybe not even at all. It is speculated that the endless growth of their vitals and potentials from the Labyrinth acts counter to the inevitable decay of age[2].
The perspective of possibly immortal beings is going to cause major societal problems. An immortal Napoleon Bonaparte fills the British with dread.