Gauge Enemy
Gauge Enemy is an Environment/Defense skill available at tier 1.
Gauge Enemy adds information to a target's descriptor.
It is a skill that has different effects based on whether the target is a Professional or a Creature. Gauge Enemy has no effect on non-Professionals.
Note that any Professional without the skill still has a lesser effect (creature names, levels and vitals are visible).
Being part of the same team shuts the detection aspects of Gauge Enemy, but the information up to rank 6 of the skill becomes available through the team descriptor.
Rank | costs | Effects on creatures | Effects on Professionals |
---|---|---|---|
0 | None | Lists any self-buff | - |
1 | None | Lists highest potential | - |
2 | None | Lists any effects (include hostile) | - |
3 | None | Lists likely target | Lists name |
4 | None | Lists all potentials | Lists total level[1] |
5 | None | Lists all skills used | Lists vitals |
6 | None | Lists likely skill targets | Lists highest tier Profession name/level[2] |
7 | None | Lists skill re-use time | Lists temporary status modifiers |
8 | None | - | Lists full Potentials values |
9 | None | - | Lists permanent status modifiers (defence/boni) |
10 | None | - | Lists all gear |
11 | None | - | Lists all skills |
12 | None | - | Lists all Milestones |
13 | None | - | Lists all Profession levels[3] |
It is assumed that no new information appears beyond rank 13, as the professional's descriptor is complete at that point.
Special Adjustment modifier
It is speculated that one or more Adjustment Milestones bestow the capacity to use Gauge Enemy on a non-Professional, as Mhambi Meshindi has demonstrated the ability to assess a mundane individual's Potentials.