Gauge Enemy

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Gauge Enemy is an Environment/Defense skill available at tier 1.

Gauge Enemy adds information to a target's descriptor.

It is a skill that has different effects based on whether the target is a Professional or a Creature. Gauge Enemy has no effect on non-Professionals.

Note that any Professional without the skill still has a lesser effect (creature names, levels and vitals are visible).

Being part of the same team shuts the detection aspects of Gauge Enemy on Professionals, although all information up to rank 7 of the skill is already readily available through the team descriptor.

Rank costs Effects on creatures Effects on Professionals
0 None Lists any self-buff -
1 None Lists highest potential -
2 None Lists any effects (include hostile) -
3 None Lists likely target Lists name
4 None Lists all potentials Lists total level[1]
5 None Lists all skills used Lists vitals
6 None Lists likely skill targets Lists highest tier Profession[2]
7 None Lists skill re-use time Lists temporary status modifiers
8 None - Lists full Potentials values
9 None - Lists permanent status modifiers (defence/boni)
10 None - Lists all gear
11 None - Lists all skills
12 None - Lists all Milestones
13 None - Lists all Profession levels[3]

It is assumed that no new information appears beyond rank 13, as the professional's descriptor is complete at that point.

Special Adjustment modifier

It is speculated that one or more Adjustment Milestones bestow the capacity to use Gauge Enemy on a non-Professional, as Mhambi Meshindi has demonstrated the ability to assess a mundane individual's Potentials.

  1. Book 3/ch 8
  2. Book 3/ch 8
  3. Book 2/Partners in Crime