Weapon abilities
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Weapon secondary abilities affect the damage done with weapons.
| Min. Tier | Type | Ability | Milestones |
|---|---|---|---|
| 1 | % Blunt damage | Adds % to attack value of blunt weapons (hammers, maces, staves) |
Breaker |
| 1 | % Pierce damage | Adds % to attack value of pierce weapons (knives, daggers, shortswords) |
Pointer |
| 5 | % Physical damage | Adds % to attack value of any weapon (doing physical damage) |
Cautious Monolith |