Adjustment: Difference between revisions
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[[ | [[Adjustment]] is seemingly a mechanic by which the [[Labyrinth]] improves unqualified people whose [[Potential]]s are all below the minimum requirements for [[tier]] 1. | ||
===Special abilities=== | ===Special abilities=== | ||
Adapted [[Professional]]s... | Adapted [[Professional]]s... | ||
*gain one [[gear]] item for every creature killed until they have obtained one for every possible slot (8) | *gain one [[gear]] item for every creature killed until they have obtained one for every possible slot (8) | ||
*immediately learn any [[skill]] that matches their current [[Profession]] [[skill sphere]] if they equip a piece of [[gear]] with it | *immediately learn any [[skill]] that matches their current [[Profession]] [[skill sphere]] if they equip a piece of [[gear]] with it | ||
*(spoiler: chapter 35) | |||
*(spoiler: chapter 36) | |||
===Milestones=== | ===Milestones=== | ||
It provides [[Milestones]], similar to a [[Profession]], without being one itself. [[ | It provides [[Milestones]], similar to a [[Profession]], without being one itself. [[Adjustment]] [[Milestones]] do not provide [[skill]] [[rank]]s. Each new [[Milestones|Milestone]] is a painful process, as the [[Professional]] is forcefully modified without the benefit of a [[Profession]]. | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 13: | Line 14: | ||
! scope="col"|Effects | ! scope="col"|Effects | ||
|- | |- | ||
| | |Adjustment I | ||
| +1 all Potentials, 5% faster leveling | | +1 all Potentials, 5% faster leveling | ||
|- | |- | ||
| | |Adjustment II | ||
| +3 all Potentials, 10% faster leveling | | +3 all Potentials, 10% faster leveling | ||
|- | |- | ||
| | |Adjustment III | ||
| +6 all Potentials, 15% faster leveling | | +6 all Potentials, 15% faster leveling | ||
|- | |- | ||
| | |Adjustment IV | ||
| +10 all Potentials, 20% faster leveling (assumed) | | +10 all Potentials, 20% faster leveling (assumed) | ||
|- | |||
|Adjustment V | |||
| +15 all Potentials, 25% faster leveling (assumed) | |||
|} | |} | ||
===Professionals=== | ===Professionals=== | ||
There are six known [[:Category:Adapted|Adapted Professionals]] | There are six known [[:Category:Adapted|Adapted Professionals]] | ||
[[Category:Slang]] | [[Category:Slang]] |
Revision as of 16:27, 3 February 2020
Adjustment is seemingly a mechanic by which the Labyrinth improves unqualified people whose Potentials are all below the minimum requirements for tier 1.
Special abilities
Adapted Professionals...
- gain one gear item for every creature killed until they have obtained one for every possible slot (8)
- immediately learn any skill that matches their current Profession skill sphere if they equip a piece of gear with it
- (spoiler: chapter 35)
- (spoiler: chapter 36)
Milestones
It provides Milestones, similar to a Profession, without being one itself. Adjustment Milestones do not provide skill ranks. Each new Milestone is a painful process, as the Professional is forcefully modified without the benefit of a Profession.
Milestone | Effects |
---|---|
Adjustment I | +1 all Potentials, 5% faster leveling |
Adjustment II | +3 all Potentials, 10% faster leveling |
Adjustment III | +6 all Potentials, 15% faster leveling |
Adjustment IV | +10 all Potentials, 20% faster leveling (assumed) |
Adjustment V | +15 all Potentials, 25% faster leveling (assumed) |
Professionals
There are six known Adapted Professionals