Weapon abilities: Difference between revisions
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[[Piercer]] | [[Piercer]] | ||
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| 5 || % Physical damage || Adds % to [[attack]] value of any weapon<br />(doing physical damage) | |||
| [[Cautious Monolith]] | |||
|} | |} | ||
[[Category:Professional Ability]] | [[Category:Professional Ability]] |
Revision as of 10:28, 23 January 2020
Weapon secondary abilities affect the damage done with weapons.
Min. Tier | Type | Ability | Milestones |
---|---|---|---|
1 | % Blunt damage | Adds % to attack value of blunt weapons (hammers, maces, staves) |
Breaker |
1 | % Pierce damage | Adds % to attack value of pierce weapons (knives, daggers, shortswords) |
Pointer |
5 | % Physical damage | Adds % to attack value of any weapon (doing physical damage) |
Cautious Monolith |