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[[Adjustment]] is seemingly a mechanic by which the [[Labyrinth]] improves unqualified people whose [[Potential]]s are all below the minimum requirements for [[tier]] 1.
[[Adaptation]] is seemingly a mechanic by which the [[Labyrinth]] improves unqualified people whose [[Potential]]s are all below the requirements.
==Special abilities==
===Special abilities===
Adapted [[Professional]]s...
*gain one [[gear]] item for every creature killed until they have obtained one for every [[slot]]
*immediately learn any [[skill]] that matches their current [[Profession]] skill sphere if they equip a gear with it


[[Professional]]s with [[Adjustment]] ("Adapted Professionals") seem to acquire a number of special abilities not available to other [[Professional]]s.


For a while, it was assumed that those abilities were derived from the acquisition of the Adjustment "profession" itself, but more recently, a new theory has emerged that links each special ability with a given Milestone. Leading Labyrinth scholar, [[Charles Babbage]] has tentatively associated abilities with [[Milestones]]. Having [[Professional]]s with varying [[Milestones|Milestone]] levels will allow one to compare abilities and confirm them.
===Milestones===
 
It provides [[Milestones]], similar to a [[Profession]], without being one itself. [[Adaptation]] [[Milestones]] do not provide [[skill ranks]]. Each new [[Milestones|Milestone]] is a painful process, as the [[Professional]] is forcefully modified without the benefit of a [[Profession]].
==Milestones==
{| style="width: 500px;" class="article-table" cellspacing="1" cellpadding="1" border="0"
It provides [[Milestones]], similar to a [[Profession]], without being one itself. [[Adjustment]] [[Milestones]] do not appear to provide [[skill]] [[rank]]s. Each new [[Milestones|Milestone]] is a painful process, as the [[Professional]] is forcefully modified without the benefit of a [[Profession]].
{| class="wikitable"
|-
|-
! scope="col"|Milestone
! scope="col"|Milestone
! scope="col"|Effects
! scope="col"|Effects
! scope="col"|Abilities
|-
|-
|Adjustment I
|Adaptation I
| +1 all Potentials, 5% faster leveling
| +1 all Potentials, 5% faster leveling
|Gain one [[gear]] item for every creature killed until they have obtained one for every possible slot (8)
|-
|-
|Adjustment II
|Adaptation II
| +3 all Potentials, 10% faster leveling
| +3 all Potentials, 10% faster leveling
|Immediately learn any [[skill]] that matches their current [[Profession]] [[skill sphere]] if they equip a piece of [[gear]] with it<ref>Chapter 24</ref>
|-
|-
|Adjustment III
|Adaptation III
| +6 all Potentials, 15% faster leveling
| +6 all Potentials, 15% faster leveling
|Affect inactive [[Gate]]s<ref>Chapter 35</ref>
|-
|Adjustment IV
| +10 all Potentials, 20% faster leveling
|See [[Gate]] [[descriptor]]s<ref>Chapter 36</ref>
|-
|Adjustment V
| +15 all Potentials, 25% faster leveling
|Share [[Gate]] [[descriptor]]s with other [[Professional]]s<ref>Chapter 2/16</ref>
|-
|Adjustment VI
| +21 all Potentials, 30% faster leveling
|See [[Treasure]] [[descriptor]]s<ref>Chapter 2/23</ref>
|-
|-
|Adjustment VII
|Adaptation IV
| +28 all Potentials, 35% faster leveling<sup>*</sup>
| +10 all Potentials, 20% faster leveling (assumed)
|?
|}
|}
(*) Hypothesis, unconfirmed
===Professionals===
===Expected future Adjustment abilities===
There are six known [[:Category:Adapted|Adapted Professionals]]
* Share [[Treasure]] [[descriptor]]s with non-[[Professional]]s<ref>Chapter 2/19 (speculation)</ref>
* See non-[[Professional]] [[descriptor]]<ref>Interlude: Partners in Crime</ref>
==Professionals==
There are seven known [[:Category:Adapted|Adapted Professionals]], and two suspected ones<ref>Book 1 epilogue</ref>.
[[Category:Slang]]
[[Category:Slang]]
[[Category:Missing Links]]

Revision as of 19:21, 6 May 2020

Adaptation is seemingly a mechanic by which the Labyrinth improves unqualified people whose Potentials are all below the requirements.

Special abilities

Adapted Professionals...

  • gain one gear item for every creature killed until they have obtained one for every slot
  • immediately learn any skill that matches their current Profession skill sphere if they equip a gear with it


Milestones

It provides Milestones, similar to a Profession, without being one itself. Adaptation Milestones do not provide skill ranks. Each new Milestone is a painful process, as the Professional is forcefully modified without the benefit of a Profession.

Milestone Effects
Adaptation I +1 all Potentials, 5% faster leveling
Adaptation II +3 all Potentials, 10% faster leveling
Adaptation III +6 all Potentials, 15% faster leveling
Adaptation IV +10 all Potentials, 20% faster leveling (assumed)

Professionals

There are six known Adapted Professionals