Mind: Difference between revisions

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|10 mind/[[Fortitude]]
|10 mind/[[Fortitude]]
|every [[Professional]]
|every [[Professional]]
|-
|0.5 mind/[[Focus]]
|
[[Careful Barrier]]
|-
|-
|5% mind/[[Fortitude]]
|5% mind/[[Fortitude]]

Revision as of 15:31, 19 January 2020

Mind is a vital pool of resources for a Professional. Auras, special attacks, and other effects usually reduce one's mind. Utility builds may have the ability to refill the mind pool.

When a Professional's mind drops to zero, that person loses control of himself/herself. He/she may flee, attack anything around including team members, or other things. Regeneration does not interrupt this bout of madness, it ends after a random amount of time.

Modifiers affecting Mind pools

Modifier Professions
10 mind/Fortitude every Professional
0.5 mind/Focus

Careful Barrier

5% mind/Fortitude

Organiser

Calculating Guardian

2% vitals/Potential Rock