Arcane abilities: Difference between revisions
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| 4 || % Ice dmg || Increase the damage done by ice-based skills || [[Resilient Spellwrangler]] | | 4 || % Ice dmg || Increase the damage done by ice-based skills || [[Resilient Spellwrangler]] | ||
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| 5 || % Aether dmg || Increase the damage done by aether skills || [[Indomitable Spellbringer]] | |||
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| [[Artefact]] || % Lightning skills economy || Reduce costs of lightning skills to 1/(1+%)<br />(i.e. 100% economy reduces only by ½) || none | | [[Artefact]] || % Lightning skills economy || Reduce costs of lightning skills to 1/(1+%)<br />(i.e. 100% economy reduces only by ½) || none | ||
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# economy and conservation [[ability|abilities]] apply in sequence (i.e. an [[aether]] cost of a lightning [[skill]] would be reduced to 1/(1+eco%)/(1+cons%) ). | # economy and conservation [[ability|abilities]] apply in sequence (i.e. an [[aether]] cost of a lightning [[skill]] would be reduced to 1/(1+eco%)/(1+cons%) ). | ||
# all damage % that apply to a skill are added (i.e. if you have 20% elemental damage and 15% earth dmg, then earth skills do | # all damage % that apply to a skill are added (i.e. if you have 20% elemental damage, 30% aether damage, and 15% earth dmg, then earth skills do 65% more damage). | ||
[[Category:Professional Ability]] | [[Category:Professional Ability]] |
Revision as of 11:18, 19 January 2020
Arcane secondary abilities affect the use of most aether skills.
Min. Tier | Type | Ability | Milestones |
---|---|---|---|
1 | % Elemental dmg | Increase damage of fire,ice,earth and air-based skills | Arcanist |
4 | % Conservation | Reduce aether costs of all skills to 1/(1+%) (i.e. 100% conservation reduces only by ½) |
Calculating Tactician |
4 | % Earth dmg | Increase the damage done by earth-based skills | Resilient Spellwrangler |
4 | % Ice dmg | Increase the damage done by ice-based skills | Resilient Spellwrangler |
5 | % Aether dmg | Increase the damage done by aether skills | Indomitable Spellbringer |
Artefact | % Lightning skills economy | Reduce costs of lightning skills to 1/(1+%) (i.e. 100% economy reduces only by ½) |
none |
- economy and conservation abilities apply in sequence (i.e. an aether cost of a lightning skill would be reduced to 1/(1+eco%)/(1+cons%) ).
- all damage % that apply to a skill are added (i.e. if you have 20% elemental damage, 30% aether damage, and 15% earth dmg, then earth skills do 65% more damage).