Arcane abilities

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Arcane secondary abilities affect the use of most aether skills.

Min. Tier Type Ability Milestones
1 % Elemental dmg Increase damage of fire,water/ice,earth and air-based skills Arcanist

Aetherist

Solid Aethershaper

Precise Aethercaller

2 % Conservation Reduce aether costs of all skills to 1/(1+%)
(i.e. 100% conservation reduces only by ½)
Planner

Imposing Spotter

Calculating Tactician

Careful Tactician

Precise Assistant

Masterful Watchman

3 % Elemental skills economy Reduce costs of elemental skills to 1/(1+%)
(i.e. 100% economy reduces only by ½)
Massive Aethershaper
4 % Earth dmg Increase the damage done by earth-based skills Resilient Spellwrangler
4 % Ice dmg Increase the damage done by water/ice-based skills Resilient Spellwrangler
5 % Aether dmg Increase the damage done by aether skills Indomitable Spellbringer
6 % Fire dmg Increase the damage done by fire-based skills Teaching Spellthrower
? % Lightning dmg Increase the damage done by ligthning-based skills ?
? % Lightning skills economy Reduce costs of lightning skills to 1/(1+%)
(i.e. 100% economy reduces only by ½)
?
  1. economy and conservation abilities apply in sequence (i.e. an aether cost of a lightning skill would be reduced to 1/(1+eco%)/(1+cons%) ).
  2. all damage % that apply to a skill are added (i.e. if you have 20% elemental damage, 30% aether damage, and 15% earth dmg, then earth skills do 65% more damage, not 1.20×1.3×1.15 = 1.794).