Resurrect: Difference between revisions

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[[Professional]]s have the unique ability to [[Resurrect]] other [[Professional]]s if their [[health]] dropped to zero. To do so, they must provide [[health]] equal to the maximum pool of the deceased. If they do not have enough [[health]], they can attempt to reduce the dead's pool size by removing [[gear]], or increase their own [[vital]] pool by using dedicated [[gear]].
[[Professional]]s have the unique [[ability]] to [[Resurrect]] other [[Professional]]s if their [[health]] dropped to zero. To do so, they must provide [[health]] equal to the maximum pool of the deceased. If they do not have enough [[health]], they can attempt to reduce the dead's pool size by removing [[gear]], or increase their own [[vital]] pool by using dedicated [[gear]].


There is a time limit of one minute per [[level]] of the dead [[Professional]]. Beyond that limit, it is no longer possible to [[Resurrect]] the fallen. It is not possible to [[resurrect]] non-[[Professional]]s, possibly because their [[level]] is zero.
There is a time limit of one minute per [[level]] of the dead [[Professional]]. Beyond that limit, it is no longer possible to [[Resurrect]] the fallen. It is not possible to [[resurrect]] non-[[Professional]]s, possibly because their [[level]] is zero.

Revision as of 12:28, 16 January 2020

Professionals have the unique ability to Resurrect other Professionals if their health dropped to zero. To do so, they must provide health equal to the maximum pool of the deceased. If they do not have enough health, they can attempt to reduce the dead's pool size by removing gear, or increase their own vital pool by using dedicated gear.

There is a time limit of one minute per level of the dead Professional. Beyond that limit, it is no longer possible to Resurrect the fallen. It is not possible to resurrect non-Professionals, possibly because their level is zero.

The resurrected Professional received a Lingering Death status. It is cumulative across multiple Resurrections attempts.