Health: Difference between revisions

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Revision as of 19:17, 14 January 2020

Health is a vital pool of resources for a Professional. Wounds, diseases, poisons and other effects usually reduce one's health. Support builds tend to have the ability to refill the health pool.

When a Professional's health drops to zero, that person dies. Other Professionals have a limited time to Resurrect the fallen person.

Generally, defensive builds have higher Health, but several melee-range Professionals also have large health pools.

Modifiers affecting Health pools

Modifier Professions
5% health/Constitution

Defender, Protector, Calculating Barrier

2% vitals/Potential Rock