Ability: Difference between revisions

From The Infinite Labyrinth
Jump to navigation Jump to search
No edit summary
mNo edit summary
Line 16: Line 16:
! Min. Tier !! Type !!  Ability !! Milestones
! Min. Tier !! Type !!  Ability !! Milestones
|-
|-
| ? || % Faster leveling || Reduces XP for each [[level]] by 1/100+X% || [[Adaptation]]
| ? || % Faster leveling || Reduces XP for each [[level]] by 1/100+X% || [[Adjustment]]
|-
|-
| 2 || % Area effect || Increase both area size and non-damage area effects by % || [[Torchbearer]]
| 2 || % Area effect || Increase both area size and non-damage area effects by % || [[Torchbearer]]

Revision as of 16:34, 3 February 2020

Abilities are special aspects of being a Professional.

There are two categories of abilities: actions and passives. Some are available to all Professionals, some are only unlocked by access to gear or specific Milestones.

Common Professionals abilities are:

Special abilities

The following abilities are generic passive abilities gained primarily from Milestones

Min. Tier Type Ability Milestones
? % Faster leveling Reduces XP for each level by 1/100+X% Adjustment
2 % Area effect Increase both area size and non-damage area effects by % Torchbearer

Light Tactician

Teaching Spellbringer

2 % Movement speed Increase any movement-based action by % Scout

Resilient Hoofer

Resilient Swinger

6 % team skill economy Reduce vital costs in team-affecting skills Spectacular Physics