Endurance: Difference between revisions

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[[Steadfast Pathmaker]]
[[Steadfast Pathmaker]]
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|0.5 Endurance/[[Strength]]
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[[Solid Gouger]]
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|-
| ⅓ Endurance/[[Wisdom]]
| ⅓ Endurance/[[Wisdom]]
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| 1% endurance economy
| 1% endurance economy
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[[Planner]]
?
|-
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| 2% team endurance
| 2% team endurance
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|2% [[vital]]s/[[Potential]]
|2% [[vital]]s/[[Potential]]
|[[Rock]]
|[[Rock]]
|-
|5% Endurance/[[Stamina]]
|[[Juggler]]
|}
|}
[[Category:Missing Links]]

Latest revision as of 12:37, 31 January 2020

Endurance is a vital pool of resources for a Professional. Physical abilities, attacks and other skills usually consume from one's endurance.

When a Professional's endurance drops to zero, that person has no recourse but to rely on regeneration to use skills again. Melee attacks also do 5 to 20% damage only.

Generally, physical-oriented builds have higher Endurance.

Modifiers affecting Endurance pools

Modifier Professions
10 Endurance/Stamina every Professional
0.5 Endurance/Agility

Steadfast Pathmaker

0.5 Endurance/Strength

Solid Gouger

⅓ Endurance/Wisdom

Cautious Gouger

1% endurance economy

?

2% team endurance

Cautious Shieldrunner

2% vitals/Potential Rock
5% Endurance/Stamina Juggler