Arcane abilities: Difference between revisions

From The Infinite Labyrinth
Jump to navigation Jump to search
No edit summary
mNo edit summary
Line 24: Line 24:
|}
|}
# economy and conservation [[ability|abilities]] apply in sequence (i.e. an [[aether]] cost of a lightning [[skill]] would be reduced to 1/(1+eco%)/(1+cons%) ).
# economy and conservation [[ability|abilities]] apply in sequence (i.e. an [[aether]] cost of a lightning [[skill]] would be reduced to 1/(1+eco%)/(1+cons%) ).
# all damage % that apply to a skill are added (i.e. if you have 20% elemental damage, 30% aether damage, and 15% earth dmg, then earth skills do 65% more damage).
# all damage % that apply to a skill are added (i.e. if you have 20% elemental damage, 30% aether damage, and 15% earth dmg, then earth skills do 65% more damage, not 1.20×1.3×1.15 = 1.179).
[[Category:Professional Ability]]
[[Category:Professional Ability]]

Revision as of 20:31, 19 January 2020

Arcane secondary abilities affect the use of most aether skills.

Min. Tier Type Ability Milestones
1 % Elemental dmg Increase damage of fire,ice,earth and air-based skills Arcanist

Aetherist

Solid Aethershaper

4 % Conservation Reduce aether costs of all skills to 1/(1+%)
(i.e. 100% conservation reduces only by ½)
Calculating Tactician

Masterful Watchman

4 % Earth dmg Increase the damage done by earth-based skills Resilient Spellwrangler
4 % Ice dmg Increase the damage done by ice-based skills Resilient Spellwrangler
5 % Aether dmg Increase the damage done by aether skills Indomitable Spellbringer
Artefact % Lightning skills economy Reduce costs of lightning skills to 1/(1+%)
(i.e. 100% economy reduces only by ½)
none
  1. economy and conservation abilities apply in sequence (i.e. an aether cost of a lightning skill would be reduced to 1/(1+eco%)/(1+cons%) ).
  2. all damage % that apply to a skill are added (i.e. if you have 20% elemental damage, 30% aether damage, and 15% earth dmg, then earth skills do 65% more damage, not 1.20×1.3×1.15 = 1.179).