Mind: Difference between revisions
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When a [[Professional]]'s [[mind]] drops to zero, that person loses control of himself/herself. He/she may flee, attack anything around including [[team]] members, or other things. [[Regeneration]] does not interrupt this bout of madness, it ends after a random amount of time. | When a [[Professional]]'s [[mind]] drops to zero, that person loses control of himself/herself. He/she may flee, attack anything around including [[team]] members, or other things. [[Regeneration]] does not interrupt this bout of madness, it ends after a random amount of time. | ||
==Modifiers affecting Mind pools== | |||
{| class="wikitable" | {| class="wikitable" | ||
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Revision as of 15:50, 17 January 2020
Mind is a vital pool of resources for a Professional. Auras, special attacks, and other effects usually reduce one's mind. Utility builds may have the ability to refill the mind pool.
When a Professional's mind drops to zero, that person loses control of himself/herself. He/she may flee, attack anything around including team members, or other things. Regeneration does not interrupt this bout of madness, it ends after a random amount of time.
Modifiers affecting Mind pools
Modifier | Professions |
---|---|
10 mind/Fortitude | every Professional |
5% mind/Fortitude | |
2% vitals/Potential | Rock |