Increase Healing: Difference between revisions

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(Created page with "Increase Healing is an Aether/Support skill available at tier 1. The boon is based on the target's regeneration, that is, its level. {|...")
 
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| 4 || 0.46 aether × level || Increase target's health regeneration by 30% for 80 seconds
| 4 || 0.46 aether × level || Increase target's health regeneration by 30% for 80 seconds
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|-
| 5 || 0.45 aether × level || Increase target's health regeneration by 33% for 90 seconds
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| 6 || 0.44 aether × level || Increase target's health regeneration by 37% for 100 seconds
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| 7 || 0.43 aether × level || Increase target's health regeneration by 40% for 110 seconds
|}
|}
[[Category:Skills]]
[[Category:Skills]]
[[Category:Aether skills]]
[[Category:Aether skills]]
[[Category:Support skills]]
[[Category:Support skills]]

Revision as of 17:23, 14 November 2020

Increase Healing is an Aether/Support skill available at tier 1.

The boon is based on the target's regeneration, that is, its level.

Rank costs Effect
0 0.5 aether × level Increase target's health regeneration by 10% for 60 seconds
1 0.49 aether × level Increase target's health regeneration by 15% for 65 seconds
2 0.48 aether × level Increase target's health regeneration by 20% for 70 seconds
3 0.47 aether × level Increase target's health regeneration by 25% for 75 seconds
4 0.46 aether × level Increase target's health regeneration by 30% for 80 seconds
5 0.45 aether × level Increase target's health regeneration by 33% for 90 seconds
6 0.44 aether × level Increase target's health regeneration by 37% for 100 seconds
7 0.43 aether × level Increase target's health regeneration by 40% for 110 seconds