Repel: Difference between revisions

From The Infinite Labyrinth
Jump to navigation Jump to search
(Created page with "Repel is a Personal/Defense skill available at tier 1. It requires a shield, a non-bladed weapon or an empty off-hand to use, and an empty of...")
 
No edit summary
 
Line 8: Line 8:
! Rank !! costs !! Effect
! Rank !! costs !! Effect
|-
|-
| 0 || 1 [[Endurance|end]] × inches || Push the enemy out of efficient attack range
| 0 || 1 [[Endurance|end]] × [[level]] || Push the enemy out of efficient attack range
|-
|-
| 1 || 0.99 end × inches || Push the enemy 5% beyond of efficient attack range
| 1 || 0.99 end × level || Push the enemy 5% beyond of efficient attack range
|-
|-
| 2 || 0.98 end × inches || Push the enemy 10% beyond of efficient attack range
| 2 || 0.98 end × level || Push the enemy 10% beyond of efficient attack range
|-
|-
| 3 || 0.97 end × inches || Push the enemy 15% beyond of efficient attack range
| 3 || 0.97 end × level || Push the enemy 15% beyond of efficient attack range
|-
|-
| 4 || 0.96 end × inches || Push the enemy 20% beyond of efficient attack range
| 4 || 0.96 end × level || Push the enemy 20% beyond of efficient attack range
|-
|-
| 5 || 0.95 end × inches || Push the enemy 22.5% beyond of efficient attack range
| 5 || 0.95 end × level || Push the enemy 22.5% beyond of efficient attack range
|}
|}
[[Category:Skills]]
[[Category:Skills]]
[[Category:Defense skills]]
[[Category:Defense skills]]
[[Category:Personal skills]]
[[Category:Personal skills]]

Latest revision as of 15:26, 23 January 2020

Repel is a Personal/Defense skill available at tier 1.

It requires a shield, a non-bladed weapon or an empty off-hand to use, and an empty off-hand to unlock.

Efficient attack range is the range at which the enemy can perform basic attacks.

Rank costs Effect
0 1 end × level Push the enemy out of efficient attack range
1 0.99 end × level Push the enemy 5% beyond of efficient attack range
2 0.98 end × level Push the enemy 10% beyond of efficient attack range
3 0.97 end × level Push the enemy 15% beyond of efficient attack range
4 0.96 end × level Push the enemy 20% beyond of efficient attack range
5 0.95 end × level Push the enemy 22.5% beyond of efficient attack range