Minor Heal Wounds: Difference between revisions
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[[Minor Heal Wounds]] is | [[Minor Heal Wounds]] is an [[Aether-Support|Aether/Support]] [[skill]] available at [[tier]] 1. | ||
The [[health]] value used the cost is prior to any modification by [[Support abilities|abilities]]. | The [[health]] value used in the cost is the one prior to any modification by [[Support abilities|abilities]]. | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- |
Latest revision as of 18:24, 21 January 2020
Minor Heal Wounds is an Aether/Support skill available at tier 1.
The health value used in the cost is the one prior to any modification by abilities.
Rank | costs | Effect |
---|---|---|
0 | 0.5 aether × health | Increase target's current health by 50% of Wisdom |
1 | 0.49 aether × health | Increase target's current health by 55% of Wisdom |
2 | 0.48 aether × health | Increase target's current health by 60% of Wisdom |
3 | 0.47 aether × health | Increase target's current health by 65% of Wisdom |
4 | 0.46 aether × health | Increase target's current health by 70% of Wisdom |
5 | 0.45 aether × health | Increase target's current health by 75% of Wisdom |
6 | 0.44 aether × health | Increase target's current health by 80% of Wisdom |
7 | 0.43 aether × health | Increase target's current health by 85% of Wisdom |
8 | 0.42 aether × health | Increase target's current health by 90% of Wisdom |
9 | 0.41 aether × health | Increase target's current health by 95% of Wisdom |
10 | 0.40 aether × health | Increase target's current health by 100% of Wisdom |
11 | 0.39 aether × health | Increase target's current health by 102.5% of Wisdom |