Difficulty: Difference between revisions
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(Created page with "Difficulty is a qualifier for all Labyrinth creatures. The base default is usually called "normal", and can be assumed to be the case when no difficulty qualif...") |
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| Veteran || 200% || 193% || ~133% || 1+ || 1+ | | Veteran || 200% || 193% || ~133% || 1+ || 1+ | ||
|- | |- | ||
| Elite || 350% || | | Elite || 350% and above || 330% and above || ~175% || 1+ || 1+ | ||
|- | |- | ||
| Elder || 600% || | | Elder || 600% and above || 550% and above || ~225% || 4+ || 1+ | ||
|- | |- | ||
| Ancient || 1000% || | | Ancient || 1000% and above || 900% and above || ~290% || ? || 3+ | ||
|- | |- | ||
| [[Legend]] || 2000% || 1750% and above || ~400% and above || ? || 5+ | | [[Legend]] || 2000% + || 1750% and above || ~400% and above || ? || 5+ | ||
|} | |} | ||
[[Legend|Legendary]] [[creature]]s are their own category. | [[Legend|Legendary]] [[creature]]s are their own category. | ||
[[Trunk zone]]s have their own rules about which tier creatures appear. | |||
[[Category:Slang]] | [[Category:Slang]] | ||
Latest revision as of 15:58, 3 September 2020
Difficulty is a qualifier for all Labyrinth creatures. The base default is usually called "normal", and can be assumed to be the case when no difficulty qualifier appears on a creature's descriptor.
The following tables illustrate the common differences between various difficulties at any given creature's level:
Difficulty | XP | Vitals | Damage | Outdoor tier |
Lair tier |
---|---|---|---|---|---|
Minion | 50% | 51,7% | ~75% | 1+ | 1+ |
Normal | 100% | 100% | 100% | 1+ | 1+ |
Veteran | 200% | 193% | ~133% | 1+ | 1+ |
Elite | 350% and above | 330% and above | ~175% | 1+ | 1+ |
Elder | 600% and above | 550% and above | ~225% | 4+ | 1+ |
Ancient | 1000% and above | 900% and above | ~290% | ? | 3+ |
Legend | 2000% + | 1750% and above | ~400% and above | ? | 5+ |
Legendary creatures are their own category.
Trunk zones have their own rules about which tier creatures appear.