Difficulty

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Difficulty is a qualifier for all Labyrinth creatures. The base default is usually called "normal", and can be assumed to be the case when no difficulty qualifier appears on a creature's descriptor.

The following tables illustrate the common differences between various difficulties at any given creature's level:

Difficulty XP Vitals Damage Outdoor
tier
Lair
tier
Minion 50% 51,7% ~75% 1+ 1+
Normal 100% 100% 100% 1+ 1+
Veteran 200% 193% ~133% 1+ 1+
Elite 350% and above 330% and above ~175% 1+ 1+
Elder 600% and above 550% and above ~225% 4+ 1+
Ancient 1000% and above 900% and above ~290% ? 3+
Legend 2000% + 1750% and above ~400% and above ? 5+

Legendary creatures are their own category.

Trunk zones have their own rules about which tier creatures appear.